Each iMaths investigation allows you to bring maths to life by incorporating other learning areas in a practical and engaging way. See how these investigations link to other learning areas:
Related learning areas: The Arts, Technologies
Students become artists and designers as they create a variety of 2D or 3D artworks for the Take Ten art exhibition. Students practise key numeracy and geometry concepts as they arrange, print or join 10 objects in reasoned and creative ways.
Related learning areas: Science, Geography
In this investigation, students explore the very real and current issue of water conservation. They learn that we are all responsible and accountable for our water use, and that we can make a positive difference to our world. Working collaboratively, students estimate, measure, record, compare and order capacity of containers using non-standard units. Students test and observe, then infer and justify what type of container is best to water the garden.
Related learning areas: Geography
Students take on the role of a game designer as they work in teams to complete and test a pirate board game. In this game of chance, students roll the dice and use map references to move about the game board. They use addition and subtraction concepts as they play the game and keep a tally of their winnings.
Related learning areas: Technologies, Financial mathematics
In this investigation, students set up a class market stall, giving them the opportunity to examine money concepts, both as buyers and sellers. Many Year 3 students will have had some experience buying things, but may have little sales experience. Students practise setting reasonable prices, creating attractive displays and giving correct change during the course of this investigation.
Related learning areas: Science, HPE
This investigation gives students an opportunity to combine investigative skills with physical activity. In order to find the optimum run-up distance for long jump, students use measurement skills and their knowledge of decimal place value to record distances accurately. Once they have analysed their data, their findings will have a practical application in sports lessons and long jump competitions.
Related learning areas: Economics and Business
This investigation is based on events that bring joy and excitement to many students’ lives – sports grand finals! In order to support their favourite team, students explore costs and travel options to attend the match. They also refer to airline, bus and train timetables to ensure a successful round trip.
Related learning areas: Geography, Economics and Business
Students are invited to choose the cities and sites they would visit if they won flights to four of the world’s major cities. Through careful research and exploration of theoretical situations, students develop their financial literacy skills. They stay within a 50 000 km flight limit, budget for accommodation and spending money, and create a travel itinerary and record of expenses. Students justify their financial planning decisions for the trip to improve their reasoning skills.
For a snapshot of every investigation in your year level and the related learning areas, check out the Investigations Overview document.
It’s important to provide students with opportunities to discuss, reflect on and evaluate their problem-solving approaches.
Mathematics and storytelling aren’t often used in the same context. However, Professor Chris Matthews, chairman of ATSIMA (Aboriginal and Torres Strait Islander Mathematics Alliance), encourages teachers to explore how mathematic equations can be expressed and understood through storytelling.